Mixing Tech and Hip-Hop with 5CollDH Fellow Eunice Esomonu

Over the next few months, we’re running interviews with 5CollDH Student Fellows to learn more about their projects and research process. We continue our series with Eunice Esomonu, a senior at Mount Holyoke College. What is your 5CollDH project about?My project seeks to search and convey the intersection of hip hop and technology through interactive installations inspired by the four elements of hip hop: DJing/Turntablism, Graffiti, Breaking, and MCing/Rapping. I want to be able to convey the connection between hip-hop culture … Read More

Envisioning Zine Networks in Twine

  Where games, archives, and zines meet, you’ll find 5CollDH Undergraduate Fellow and Hampshire College student Nora Miller hard at work. Miller’s project uses digital cartographic and network mapping tools to critically explore the physical and cultural travel of zines in the 1990s. This is Nora’s first post of three; you can click through to read the second and third installments, or read an interview with Nora by Jeffrey Moro. We also encourage you to check out their blog, locatingzines.5colldh.org! … Read More

Open World Writing

  5CollDH Undergraduate Fellow and Amherst College student Carl “Ott” Lindstrom has audience on the brain. His fellowship project is a multimedia Scalar exhibition tracking the changing relationship of the spectator with the media object from classic film to interactive video games to the immersive future of virtual reality. This is Ott’s first post of three; you can click through to read the second and third installments, or read an interview with Ott conducted by Jeffrey Moro.    “Write of the … Read More

Exploring Videogames and Virtual Reality with 5CollDH Student Fellow Carl “Ott” Lindstrom

Over the next few months, we’re running interviews with 5CollDH Student Fellows to learn more about their projects and research process. We continue our series with Carl “Ott” Lindstrom, a senior English and Film and Media Studies major at Amherst College. What is your 5CollDH project about?My as-yet-unnamed project charts the changing subject/object relationship between the spectator and the media object through three key evolutions in visual media: cinematic film, video games and virtual reality. I heavily focus on the use … Read More

Locating Zines with 5CollDH Student Fellow Nora Miller

Over the next few months, we’re running interviews with 5CollDH Student Fellows to learn more about their projects and research process. We start our series with Nora Miller, a Division II student at Hampshire College. What is your 5CollDH project about?My project, Locating Zines, explores networks of zines (small, self-produced booklets or mini magazines) in the 1990s through digital mapping. The rise of zines in the 1990’s is often associated with the rise of riot grrrl, a musical and social movement … Read More

Danced Dreams:
Creating Electronic Sound through Movement

    as always, my senior thesis, is an evening-length performance of contemporary dance and poetry. The piece premiered on Saturday, April 18, 2015 at Mount Holyoke College.     At its core, as always draws from the classical Indian tradition of dancing in direct addresses, of moving to converse with a deity who is physically absent from the performance space. The “direct address” as a peculiar connection between dance and dancer, dancer and a presence outside the dance, shares … Read More

Copper & Control: A Progress Update from 5CollDH Fellow Wouter Schievink

Context Quotes:“We shape our tool, thereafter they shape us” – Father John Culkin“A computer is nothing but the actualization of man’s greatest desire to possess and control” – The Pattern On The Stone“In order to skillfully operate instruments a human being must internalize aspects of those instruments into their kinesthetic and perceptual habits.” – Joseph WeizenbaumWorking with any specific taxonomy of tools encourages me to leap into holes which exceed my height. For instance, I’ll get sucked into 3D printing, … Read More

Public Art .Fund: Testing What’s Real and What’s Not

  How can digital technologies let us test the limits of what’s real and what’s not? 2014 5CollDH microgrant recipient Baillie Vensel (Smith College ’16) explores this question, and its socioeconomic dimensions, in her microgrant project Public Art . Fund. Learn more, in her own words: Public Art .Fund began as a project for the 5 College Studio Art Seminar in Social Practice taught by Amanda Herman that took place during the Fall semester of 2014.Originally the goal was to create a … Read More

More than Beeps and Boops: A Trip to the 2nd Annual North American Conference on Video Game Music

  When we talk about video games, our attention often goes to graphics, gameplay, or story. But there’s another powerful part of the video game experience—music. 2014 5CollDH microgrant recipient Hyeonjin Park (Mount Holyoke College ’15) traveled to the 2nd annual North American Conference on Video Game Music in Fort Worth, Texas, to learn more about sound’s role in how we play games. In her own words: It was a small audience, but a very interactive one as everyone sat and listened … Read More

1 2