Developing Games with 5CollDH Student Fellow Isaiah Mann

Over the last few months, we’ve run interviews with 5CollDH Student Fellows to learn more about their projects and research process. We finish up our series with Isaiah Mann, a third-year student at Hampshire College.What is your 5CollDH project about?My project was creating the infrastructure for a student game development studio: GlowLime Games. I worked with a team of dedicated student managers to form and maintain the logistics, development cycles, & group dynamics of five different development teams across the … Read More

“Traveling Shot Over 26000 Miles”

“Traveling Shot Over 26000 Miles” is a multi-media research project that reframes the processes used to picture the world, including aerial photography, satellite imagery, maps and the analytical data tied to them. Incorporating three-channel video, hung images, (de)classified documents, and published reports, the project was installed in the Harold F. Johnson Library Gallery at Hampshire college from April 19-21, 2016.To put it broadly, the project focuses on surveillance, instruments of vision, maps, and the cyber-military-industrial complex. Initially, I was concerned … Read More

MuSyC – Music, Synaesthesia, Colour

MuSyC  is  a project  which  aims at  building  a music  to  colour  synaesthesia visualizer. Synaesthesia is a neurological phenomenon in which perception of a certain stimulus, such as the musical note ‘A’, involuntarily elicits another seemingly unrelated sensation, such as seeing the colour red. There are various types of synaesthesia, one of the most common of which is music to colour associations. However, explaining the qualia or feeling this cross-sensory activation elicits is hard to do – thankfully, music visualizers … Read More

Mixing Tech and Hip-Hop with 5CollDH Fellow Eunice Esomonu

Over the next few months, we’re running interviews with 5CollDH Student Fellows to learn more about their projects and research process. We continue our series with Eunice Esomonu, a senior at Mount Holyoke College. What is your 5CollDH project about?My project seeks to search and convey the intersection of hip hop and technology through interactive installations inspired by the four elements of hip hop: DJing/Turntablism, Graffiti, Breaking, and MCing/Rapping. I want to be able to convey the connection between hip-hop culture … Read More

Envisioning Zine Networks in Twine

  Where games, archives, and zines meet, you’ll find 5CollDH Undergraduate Fellow and Hampshire College student Nora Miller hard at work. Miller’s project uses digital cartographic and network mapping tools to critically explore the physical and cultural travel of zines in the 1990s. This is Nora’s first post of three; you can click through to read the second and third installments, or read an interview with Nora by Jeffrey Moro. We also encourage you to check out their blog, locatingzines.5colldh.org! … Read More

GlowLime Games: Cultivating Student Game Development

  Some students write papers, and some students start companies. 5CollDH Undergraduate Fellow and Hampshire College Student Isaiah Mann’s project, GlowLime Games, is an initiative to promote game development in the Five Colleges through a non-profit development studio run by students, with student conceived projects, and showcasing the interdisciplinary skills of student game developers. This is Isaiah’s first post of three. You can click though to read the second and third installments, or read an interview with Isaiah by Jeffrey Moro.    This … Read More

Hip Hop and The Use of Technology

  5CollDH Undergraduate Fellow and Mount Holyoke College student Eunice Esomonu’s project consists of four public art installations that use elements of hip hop culture to gain perspective on interactive multimedia production. This is her first post of three. You can click through to read the second and third installments, or read an interview with Eunice by Jeffrey Moro.   I’ve always had an interest in hip hop and how it influences people not only in the United States but worldwide. MCing/Rapping, … Read More

Open World Writing

  5CollDH Undergraduate Fellow and Amherst College student Carl “Ott” Lindstrom has audience on the brain. His fellowship project is a multimedia Scalar exhibition tracking the changing relationship of the spectator with the media object from classic film to interactive video games to the immersive future of virtual reality. This is Ott’s first post of three; you can click through to read the second and third installments, or read an interview with Ott conducted by Jeffrey Moro.    “Write of the … Read More

Exploring Videogames and Virtual Reality with 5CollDH Student Fellow Carl “Ott” Lindstrom

Over the next few months, we’re running interviews with 5CollDH Student Fellows to learn more about their projects and research process. We continue our series with Carl “Ott” Lindstrom, a senior English and Film and Media Studies major at Amherst College. What is your 5CollDH project about?My as-yet-unnamed project charts the changing subject/object relationship between the spectator and the media object through three key evolutions in visual media: cinematic film, video games and virtual reality. I heavily focus on the use … Read More

Locating Zines with 5CollDH Student Fellow Nora Miller

Over the next few months, we’re running interviews with 5CollDH Student Fellows to learn more about their projects and research process. We start our series with Nora Miller, a Division II student at Hampshire College. What is your 5CollDH project about?My project, Locating Zines, explores networks of zines (small, self-produced booklets or mini magazines) in the 1990s through digital mapping. The rise of zines in the 1990’s is often associated with the rise of riot grrrl, a musical and social movement … Read More

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